Pas de blabla, juste un concept art spontané !
Et le process (temps réél : 1h 45 min) :
Posted in Comment je fais, Concept Art, Tutorials | Tagged coloré, concept art, explosion, ludovic servat, painting, sabotage, ship, spontané | Commentaires fermés sur Sabordage d’un vaisseauA Ship Sabotage
Design by constraints and iterations
Game Design Game system design, implementation
Level Design Blockout, encounter design, pacing, guiding flow
QA Playtesting, balancing
Programming C#(for prototyping, not optimized), scripting events
Art 2D, texturing, pixel art, cartoon
Engine Unity, Unreal Engine (basic knowledge), Monogame
Software Miro, Notions, Google Document, Google Spreadsheet, Jira (basic knowledge), Adobe Photoshop, Adobe Illustrator, Audacity, Visual Studio
Knowledge FMOD, Git Bash, Perforce