Game Design – Excerpt from my current personal project

Here is an excerpt from the game design document I am writing for a personal game project.

The project is about an autobattler game with stat management, featuring a character on a quest to obtain hidden or possessed items held by entities in a mysterious world. The gameplay takes place with a view of the world map. You must explore, make choices, engage in battles, and manage your stats to collect all the items of your quest.

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