{"id":705,"date":"2013-01-02T15:55:09","date_gmt":"2013-01-02T14:55:09","guid":{"rendered":"http:\/\/repstyleart.com\/ourpleasure\/?page_id=705"},"modified":"2024-04-24T11:11:31","modified_gmt":"2024-04-24T10:11:31","slug":"leitmotiv","status":"publish","type":"page","link":"http:\/\/repstyleart.com\/ourpleasure\/","title":{"rendered":"Welcome"},"content":{"rendered":"\n<p class=\"has-black-color has-text-color has-link-color has-small-font-size wp-elements-4972296285df81194da86afd4d5a4bc4\">I am Ludovic Servat, independent game maker behind <span style=\"color: #1ba5e0;\"><strong>Visumeca Games<\/strong><\/span>, working on game projects since 2008<\/p>\n\n\n\n<p class=\"has-black-color has-text-color has-link-color has-small-font-size wp-elements-99d0195b2917c80eece8454957e5ae2e\"><strong>I am open to job opportunity<\/strong><\/p>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"has-small-font-size\"><span style=\"color: #c9a381;\">My <\/span><span style=\"color: #ff6600;\"><a href=\"http:\/\/repstyleart.com\/ourpleasure\/level-design-workflow\/\" target=\"_blank\" rel=\"noreferrer noopener\"><span class=\"has-inline-color has-luminous-vivid-orange-color\">Workflow as Level Designer<\/span><\/a><\/span>  <\/li>\n\n\n\n<li class=\"has-small-font-size\"><span style=\"color: #c9a381;\">A <span style=\"color: #ff6600;\"><a href=\"http:\/\/repstyleart.com\/ourpleasure\/game-design-excerpt-from-my-current-personal-project\/\" target=\"_blank\" rel=\"noreferrer noopener\"><span class=\"has-inline-color has-luminous-vivid-orange-color\">Game Design Excerpt<\/span><\/a><\/span><\/span> <span style=\"color: #c9a381;\">from a personal project<\/span> <\/li>\n\n\n\n<li class=\"has-small-font-size\"> <span style=\"color: #c9a381;\">A bit of <span style=\"color: #ff6600;\"><a href=\"http:\/\/repstyleart.com\/ourpleasure\/level-design-work-in-progress\/\" target=\"_blank\" rel=\"noreferrer noopener\"><span class=\"has-inline-color has-luminous-vivid-orange-color\">3D exploration in a castle prototype<\/span><\/a><\/span><\/span> <\/li>\n\n\n\n<li class=\"has-small-font-size\"> <span style=\"color: #c9a381;\">Another <span style=\"color: #ff6600;\"><a href=\"http:\/\/repstyleart.com\/ourpleasure\/3d-puzzle-exploration-prototype-wip\/\" target=\"_blank\" rel=\"noreferrer noopener\"><span class=\"has-inline-color has-luminous-vivid-orange-color\">3D puzzle exploration prototype<\/span><\/a><\/span><\/span> <\/li>\n\n\n\n<li class=\"has-small-font-size\"> <span style=\"color: #c4a686;\">Some small <\/span><span style=\"color: #ff6600;\"><a href=\"http:\/\/repstyleart.com\/ourpleasure\/level-design-examples-from-volt-patrol\/\" target=\"_blank\" rel=\"noreferrer noopener\"><span class=\"has-inline-color has-luminous-vivid-orange-color\">Level Design Examples<\/span><\/a><\/span> <\/li>\n\n\n\n<li class=\"has-small-font-size\"> <span style=\"color: #c9a381;\">I wrote<\/span> <span style=\"color: #ff6600;\"><a href=\"https:\/\/www.gamedeveloper.com\/design\/key-features-of-stealth-games\" target=\"_blank\" rel=\"noreferrer noopener\"><span class=\"has-inline-color has-luminous-vivid-orange-color\">Key features of stealth games<\/span><\/a><\/span> <\/li>\n<\/ul>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Professional Experience<\/strong><\/h2>\n\n\n\n<div style=\"height:20px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Puzzle Designer Freelance<\/strong><\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Terra Memoria <\/strong>(PC) &#8211; <em><strong>La Moutarde<\/strong> (2023)<\/em><br><br>A cosy RPG with a road trip adventure<br><em><br><a href=\"https:\/\/store.steampowered.com\/app\/1912750\/Terra_Memoria\/\">https:\/\/store.steampowered.com\/app\/1912750\/Terra_Memoria\/<\/a><\/em><\/p>\n\n\n\n<p class=\"has-small-font-size\">Proposing, designing, prototyping and balancing puzzles ideas with established constraints and material using proprietary tools.<\/p>\n\n\n<p><iframe loading=\"lazy\" title=\"TERRA MEMORIA - Announcement trailer\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/uu0z4Ktmggs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Independent Developer<\/strong><\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Volt Patrol<\/strong> (PC) &#8211; <em><strong>Visumeca Games<\/strong> (2018 &#8211; 2020)<\/em><br><br>Initially a gamejam project turned into a full game mixing stealth and driving with an affordance for smooth infiltration<br><br><a href=\"https:\/\/store.steampowered.com\/app\/1109300\/Volt_Patrol__Stealth_Driving\/\">https:\/\/store.steampowered.com\/app\/1109300\/Volt_Patrol__Stealth_Driving\/<\/a><\/p>\n\n\n\n<p class=\"has-text-color has-link-color has-small-font-size wp-elements-7c08e4c6db5e078b333a44c13046494b\" style=\"color:#636e71\"><span style=\"color: #999999;\">Developed and released by myself (except the music)<\/span><br>Creating concept, mechanics and systems. Prototyping and making, layout, blockout, AIs, puzzles, scripted events, routes, flow, pace and tension throughout the game.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Volt Patrol : GAMEPLAY TRAILER (2021)\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/xzNA2HI-GcU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Level Design Consultant<\/h3>\n\n\n\n<p class=\"has-small-font-size\"><em><strong>Minishoot&rsquo; Adventures <\/strong><\/em>(PC) &#8211;<em><strong> Soulgame Studio<\/strong><\/em> <em>(2019 &#8211; 2020)<\/em><br><br>A shoot\u2019em up adventure (zelda-like) in an interconnected open world<em><br><\/em><br><em><a href=\"https:\/\/store.steampowered.com\/app\/1634860\/Minishoot_Adventures\/\">https:\/\/store.steampowered.com\/app\/1634860\/Minishoot_Adventures\/<\/a><\/em><\/p>\n\n\n\n<p class=\"has-text-color has-link-color has-small-font-size wp-elements-9e1ecfa41e10231c01eb88c3b9f72128\" style=\"color:#636e71\">QA sessions, analysing and proposing improvements for narration, navigation (flow and backtracking).<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Minishoot&#039; - Trailer\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/Pmkx3BZfyTQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Independent Developer<\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Pharmakon<\/strong> (PC) &#8211; <em><strong>Visumeca Games<\/strong> (2015 &#8211; 2017)<\/em><br><br>Tactical puzzle game with procedurally generated challenges<br><br><a href=\"https:\/\/store.steampowered.com\/app\/654660\/Pharmakon__Tactical_Puzzle\/\">https:\/\/store.steampowered.com\/app\/654660\/Pharmakon__Tactical_Puzzle\/<\/a><\/p>\n\n\n\n<p class=\"has-small-font-size\"><span style=\"color: #999999;\">Developed and released by myself (except the music)<\/span><br>Creating mechanics and systems defining and making procedural grid distribution of threats and resources, defining player\u2019s action space.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Pharmakon - First Minutes\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/D_RUPvZ5XZk?start=1122&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Level Designer &amp; 2D Pixel Artist<\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Lavapools<\/strong> (PC) &#8211; <em><strong>4Edges<\/strong> (2014)<\/em><br><br>A dodging game in a rising hell full of traps<br><br><a href=\"https:\/\/store.steampowered.com\/app\/401510\/Lavapools__Arcade_Frenzy\/\">https:\/\/store.steampowered.com\/app\/401510\/Lavapools__Arcade_Frenzy\/<\/a><\/p>\n\n\n\n<p class=\"has-small-font-size\">Defining layout, navigation, setting up objectives and threats.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Lavapools -  LD Demo\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/vSh-h8_ZIx8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><b>Game Designer, Level Designer &amp; 2D Pixel Artist<\/b><\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Loupe <\/strong><i>(PC) &#8211; <strong>Visumeca Games<\/strong> (2011)<\/i><br><i><br><\/i>A small goofy detective game<br><br><a href=\"https:\/\/www.indiedb.com\/games\/loupe\">https:\/\/www.indiedb.com\/games\/loupe<\/a><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Unfinished Works - Loupe\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/87S0F9PQN-Y?start=90&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><b>Game Designer, Level Designer &amp; 2D Artist<\/b><\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Super Impact<\/strong><i> (PC) &#8211; <strong>Visumeca Games <\/strong><\/i>(2012)<br><br>A <span dir=\"ltr\">duel game about taking out a rival <\/span><br><br><a href=\"https:\/\/visumeca.itch.io\/super-impact\">https:\/\/visumeca.itch.io\/super-impact<\/a><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Super Impact - Trailer\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/t_6810saNN0?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><b>Game Designer &amp; 2D Artist<\/b><\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong>Shokokut <\/strong><i>(Web) &#8211; <strong>Visumeca Games<\/strong> (2011 &#8211; 2012)<\/i><br><i><br><\/i>A <span dir=\"ltr\">game about a samourai taking care of a bonzai to grow fruits<\/span><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Shokokut - Trailer Gameplay\" width=\"450\" height=\"338\" src=\"https:\/\/www.youtube.com\/embed\/uMCEKwOCK5w?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><b>2D Artist &amp; <\/b><b>Game Designer <\/b><b><\/b><\/h3>\n\n\n\n<p class=\"has-small-font-size\"><strong><i>Hooks Bomb Party <\/i><\/strong><i>&#8211; (2010 &#8211; 2011)<\/i><br><i><br><\/i>A <span dir=\"ltr\">bomberman like game<\/span><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-vimeo wp-block-embed-vimeo wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Hooks Bomb Party\" src=\"https:\/\/player.vimeo.com\/video\/25140509?dnt=1&amp;app_id=122963\" width=\"450\" height=\"281\" frameborder=\"0\" allow=\"autoplay; fullscreen; picture-in-picture; clipboard-write\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\">Gamejam<b> Projects (<a href=\"https:\/\/visumeca.itch.io\/\">itch.io page<\/a>) <br><\/b><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li class=\"has-small-font-size\"><strong>Gamejam Pot-Au-Jeu<\/strong>: <br>Artist and co-gamedesigner for <a href=\"https:\/\/visumeca.itch.io\/wonderjunk\">WonderJunk<\/a>, a shoot\u2019em up<br><\/li>\n<\/ul>\n\n\n<p><iframe loading=\"lazy\" title=\"WonderJunk - Submission for Pot-Au-Jeu Gamejam !\" width=\"450\" height=\"253\" src=\"https:\/\/www.youtube.com\/embed\/rrPHKr4ZGDg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Ludum Dare 39<\/strong>: <br>Developed <a href=\"https:\/\/visumeca.itch.io\/muscle-battery-ld39\">Muscle Battery<\/a>, a game about bodybuilders loading batteries<\/li>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Ludum Dare 36<\/strong>:<br>Developed <a href=\"https:\/\/visumeca.itch.io\/oldnyuz\">Oldnyuz<\/a>, a strategy game about spies getting information<\/li>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Ludum Dare 32<\/strong>:<br>Developed <a href=\"https:\/\/visumeca.itch.io\/fired\">Fired<\/a>, a detective game based on quick deductions<\/li>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Ludum Dare 31<\/strong>:<br>Artist and co-game designer on <a href=\"https:\/\/visumeca.itch.io\/the-shift\">The Shift<\/a>, a fast paced platformer taking place in a single rotating level<\/li>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Public Domain Jam<\/strong>:<br>Artist on <a href=\"https:\/\/visumeca.itch.io\/vampires-lair\">Vampire\u2019s Lair<\/a>, a time based survival game<\/li>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Ludum Dare 24<\/strong>:<br>Artist and co-game designer on <a href=\"https:\/\/visumeca.itch.io\/evolvorous\">Evolvorous,<\/a> a survival turn based game about species evolving and showing body parts changing with their actions<\/li>\n\n\n\n<li aria-level=\"1\"><strong>Gamejam Ludum Dare 23<\/strong>:<br>Created <a href=\"https:\/\/visumeca.itch.io\/me-buck-and-tina\">Me, Buck &amp; Tina<\/a>, an adventure point &amp; click game<\/li>\n\n\n\n<hr class=\"wp-block-separator has-css-opacity\"\/>\n\n\n\n<h3 class=\"wp-block-heading\"><b>Broadcaster<\/b><\/h3>\n\n\n\n<p>Worked on a french broadcast called Explo-S\u00e9mio to explore and explain level designs and signs meanings used in video games.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.twitch.tv\/videos\/236469783?t=00h03m45s\">Explo-S\u00e9mio &#8211; Binding of Isaac<\/a><br><a href=\"https:\/\/www.twitch.tv\/videos\/242104156?t=00h21m53s\">Explo-S\u00e9mio &#8211; DmC: Devil May Cry<\/a><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I am Ludovic Servat, independent game maker behind Visumeca Games, working on game projects since 2008 I am open to job opportunity Professional Experience Puzzle Designer Freelance Terra Memoria (PC) &#8211; La Moutarde (2023) A cosy RPG with a road trip adventurehttps:\/\/store.steampowered.com\/app\/1912750\/Terra_Memoria\/ Proposing, designing, prototyping and balancing puzzles ideas with established constraints and material using [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-705","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/pages\/705","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/comments?post=705"}],"version-history":[{"count":187,"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/pages\/705\/revisions"}],"predecessor-version":[{"id":1498,"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/pages\/705\/revisions\/1498"}],"wp:attachment":[{"href":"http:\/\/repstyleart.com\/ourpleasure\/wp-json\/wp\/v2\/media?parent=705"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}